Polygon Reducer v1.1.0
Polygon Reducer v1.1.0
Polygon Reducer makes it easy to optimize your game – simply drag the reduction slider and watch your mesh be transformed in real time. It works both at runtime and in the editor!
Supports:
- All Long Term Support (LTS) versions of Unity;
- All render pipelines: Built-In, URP, HDRP, and SRP;
- Skinned models with animations;
- Models with any number of submeshes.
And also:
- Preserves all mesh data: UVs, normals, tangents, bone weights, and more;
- Has a low memory footprint;
- Creates reduced meshes at runtime – no need to store them in your disk!
You can easily set up LOD components with Polygon Reducer – simply clone the original mesh, add the Polygon Reducer component to it, and then use the cloned object as a renderer on the LOD component.
Try it now and start adding more objects to your scene – all while keeping a steady framerate!
Home Page: _https://assetstore.unity.com/packages/tools/utilities/polygon-reducer-208058